Download here: http://gg.gg/nzbf0
Life Is Strange is a five part episodic game that sets out to revolutionise story based choice and consequence games by allowing the player to rewind time and affect the past, present and future. As Max you must uncover the disturbing truth behind your premonitions and learn that changing the past can sometimes to lead to a devastating future. © 1991 to Game Informer. All Rights Reserved. Life is Strange 2 Episode 4, “Faith”, is out now, and we’ve a handy guide that’ll net you all the Collectibles, Achievements or Trophies in the episode. Episode 1 Episode 2 Episode 3 Episode 4 Episode 5. We’ve left the heavy lifting for you in the video below. Items are detailed chronologically. This post will serve as a catch-all for discussion about Life Is Strange 2: Episode 4. Any random thoughts, opinions, and first impressions you have are welcome. You are of course still free to make your own post if you want to discuss a more specific topic!
*Life Is Strange 2 - Episode 4 For Mac Os
*Life Is Strange 2 Episode 4 Choices
*Life Is Strange 2 - Episode 4 For Mac XFeb 25, 2019 Life Is Strange 2 - Episode 4 For Mac OsA money guide for Life is Strange 2.Other Life is Strange 2 Guides:Life Is Strange 2 Episode 4 Choices
*Drawing Spots (Episode #1).
*All Souvenir Collectible Locations (Episode #1).
*All Souvenir Collectible Locations (Episode #2).
*All Souvenir Collectible Locations (Episode #3).
*All Souvenir Collectible Locations (Episode #4).Chapter #1Sean starts out with $3.20Esteban(dad) = lying will get you $20 while telling the truth gets you $40’Drug’ Money Jar = either gain -or- lose $10 (this one time, it doesn’t count as stealing)Diner Receipt = always lose $12.90Bear Mart:
*Power Bear = the bear ;) minimum seems to be $3 by having the same character try 3x; even if the graphics show you snagging a sphere before the 3rd attempt, the game will not give it to you.
*Choco-Crisp = steal, lose $2, or break your promise.
*Tent and Raccoon Sweater - too expensive to buy; either steal or go without. You get both if you choose ’Steal Camping Gear’ later on.
*Sleeping Bag = too big to steal; lose $16 or go without.
*T-Shirt = too big to steal; lose $11.90 or go without.
*Food = you need 2x of the following to make sure Daniel has enough to eat; Hot Dogs ($6) Bread ($5.90) Mac & Cheese ($4.50) Chips (free w/ begging) so without stealing you’d have to pay a minimum of $4.50, steal, or not get Daniel enough to eat (apparently no one eats the dumpster apple and candy doesn’t count).
*Drinks = there doesn’t seem to be any reason NOT to just drink the free tap water.
*Nothing consumable will carry over after this meal so there is no reason to stock up on extra food/drink.Brody = always gain $30Vending Machine = always lose $1Life Is Strange 2 - Episode 4 For Mac XChapter #2Sean starts with a minimum of $4.03 up to a max of $30.03 in increments of $5 (I think the way it works is this; forget about Brody’s money, that is always spent on the bus tickets. Take what you had left after the Bear Mart and round down; eg $11 becomes $9.03)Christmas Market:
*Wreath = $10
*Sitting Bear = $6 -or- $7
*Snowman = $4 -or- $5
*Wooden Beaver = $9 -or- $10You can steal the Yo-yo and then replace it with a bought item or give Daniel multiple presents.Cassidy = lose up to $1 (if you have less than $1, you’ll give her your last 3 cents).
Recommended for You:
*All Life is Strange 2 Guides!You May Also Like:
Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.Please report any issues on Discord.Life is Strange
Developer: Dontnod EntertainmentPublishers: Square Enix (Windows), Feral Interactive (OSX and Linux)Platforms: Windows, Mac OS X, LinuxReleased internationally: Episode 1: January 30, 2015,Episode 2: March 24, 2015,Episode 3: May 19, 2015,Episode 4: July 28, 2015,Episode 5: October 20, 2015,Full Season Patch: June 16, 2016,Mac OSX Full Release: June 16, 2016,Linux Full Release: July 21, 2016
This game has unused graphics. This game has unused cinematics. This game has unused sounds. This game has unused text. This game has revisional differences.This game has a notes page
Life Is Strange is an episodic game where you take the role of Maxine ’Max’ Caulfield, as she investigates the disappearance of Rachel Amber, a popular Blackwell student, and the strange events that begin happening in the town. Max gains the supernatural ability to rewind time, giving the player the ability to make different decisions based on things you learn.
*2Unused Text
*3Unused Audio
*4OdditiesSub-Pages Episode 1: Chrysalis’When a door closes, a window opens... Or, something like that.’ Episode 2: Out Of Time’Since you’re the mysterious superhero... I’ll be your faithful chauffeur and companion.’ Episode 3: Chaos Theory’I was eating those beans—are you fucking insane? I WAS EATING THOSE BEANS!’ Episode 4: Dark Room’Welcome to the end of the world, ladies.’ Episode 5: Polarized’Time to change time...’ Revisional DifferencesChanges made across episodes and with the Physical Release PatchUnused Text
Unused Text meant to be used across all episodes.HUD.INT
There is no instance where this text is shown. when the player is unable to leave the area, the text is instead faded out.(Source: Original TCRF research)Unused AudioGeneral Voice Lines
Located inside VO_ACT_GEN_Max.STM.pck and VO_ACT_GEN_Max.INT are voice files and their unused subtitles, intended for general usage throughout the episodes.Many of those were never utilized.Audio:Cue:Line:Act_GEN_AngerDisagreement_Max_30=’No way’Act_GEN_AngerDisagreement_Max_40=’Are you serious ?’Act_GEN_AngerDisagreement_Max_120=’You gotta be kidding me!’Act_GEN_BoredomDisappointment_Max_10=’This blows.’Act_GEN_BoredomDisappointment_Max_30=’Just great.’Act_GEN_BoredomDisappointment_Max_80=’Well…’Act_GEN_BoredomDisappointment_Max_150=’Duh’Act_GEN_NegativeSurprise_Max_10=’Damn!’Act_GEN_NegativeSurprise_Max_20=’Damn it!’Act_GEN_NegativeSurprise_Max_100=’Rats!’Act_GEN_NegativeSurprise_Max_220=’NO!!!’Act_GEN_NotWorking_Max_10=’It won’t work’Act_GEN_NotWorking_Max_20=’This does not work’Act_GEN_NotWorking_Max_30=’No can do’Act_GEN_NotWorking_Max_60=’Not gonna happen ’Act_GEN_NotWorking_Max_70=’Well, this isn’t working’Act_GEN_NotWorking_Max_90=’I best try something else’Act_GEN_PositiveSurprise_Max_10=’Wowser!’Act_GEN_PositiveSurprise_Max_20=’Awesome.’Act_GEN_PositiveSurprise_Max_30=’Oh yes.’Act_GEN_PositiveSurprise_Max_50=’Hella yes!’Act_GEN_Useless_Max_10=’I don’t need to do this’Act_GEN_Useless_Max_20=’No need for this’Act_GEN_Useless_Max_30=’This is useless’Act_GEN_Useless_Max_70=’Max, this is pointless’Act_GEN_Useless_Max_80=’Stop, Max’Act_GEN_Useless_Max_90=’This is worthless’
These lines go unused as each location has its own set of unique idle dialog.Audio:Cue:Line:Note:Act_GEN_Idle_Max_10=’Yep, I’m bored now’Act_GEN_Idle_Max_20=’Boring’Act_GEN_Idle_Max_30=’La dee da, la dee da’Act_GEN_Idle_Max_40=’I’m just chilling like a villain’Act_GEN_Idle_Max_50=’So I guess I’ll just chillax for awhile’Act_GEN_Idle_Max_60=’How long can I stand standing here ?’Act_GEN_Idle_Max_70=’If time is like a river, I’m stuck here’Act_GEN_Idle_Max_80=’What to do, what to do…’Act_GEN_Idle_Max_90=’Max, you need to stop talking to yourself. Agreed ?’Max answers to herself with ’Yes’, which is not included in the subtitle.Act_GEN_Idle_Max_100=’Tick tock, tick tock, tick tock…’Act_GEN_Idle_Max_110=’That’s all she wrote, folks’Act_GEN_Idle_Max_120=’It’s great to watch the world pass you by...’Act_GEN_Idle_Max_130=’I’d love to stand in this spot forever’Act_GEN_Idle_Max_140=’And then inertia set in’Act_GEN_Idle_Max_150=’If I took a selfie now, it would be a still life’
In the final game, objects and optional photos in Max’s possession are unaffected by her powers.The inclusion of this dialog is rather strange, as it did not exist in the What If Prototype, and the entire plot hinges on Max being able to keep objects when she rewinds.Audio:Cue:Line:Act_GEN_PhotoRewind_Max_10=’Aw shit, my photo vanished!’Act_GEN_PhotoRewind_Max_20=’Man, there goes another Pulitzer!’Act_GEN_PhotoRewind_Max_30=’Damn, I wanted to keep that picture!’Act_GEN_PhotoRewind_Max_40=’Are you kidding me? I wanted that shot!’Act_GEN_PhotoRewind_Max_50=’I totally lost that picture forever.’(Source: Original TCRF research)OdditiesDVD Cover Textures
A model of a stack of DVD Cases uses concept art as textures.Column 1Column 2Column 3Column 4Row 1Row 2N/ARow 3N/AN/A
Polaroids in Chloe’s Room
Some of the Polaroids in her room are reused concept art and stock images, dating back to the earliest known points of development.Column 1Column 2Column 3Row 1N/AN/ARow 2N/AN/AN/ARow 3N/AN/A
(Source: Kett Redfox, IgelRM)The Life is Strange seriesWindowsLife is Strange • Life is Strange: Before the StormRetrieved from ’https://tcrf.net/index.php?title=Life_is_Strange_(Windows,_Mac_OS_X,_Linux)&oldid=776093’
Download here: http://gg.gg/nzbf0

https://diarynote-jp.indered.space

コメント

お気に入り日記の更新

テーマ別日記一覧

まだテーマがありません

この日記について

日記内を検索